About KHAN

We’re a friendly and active bunch, always looking to help each other in various ways, and playing on server 104 (Jelico). We’re constantly recruiting welcoming players of all levels – not just high levels. We enjoy seeing players progress.

Our Home

Server 104 is where we live, it is as nice a place you will find in STAR TREK FLEET COMMAND. Most alliances there get on, help each other and defend each other – new arrivals are always offered a warm welcome by all. The sector is free of politics and idiots…well, most of the time 😉

How to Join

Simply click on the link below and fill in the webform.
We’ll contact you as soon as possible.

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War Commander monthly news:
January 31, 2018War Commander Monthly update newsHi fellow Fleet Commander, The new May Arc has brought us the Wrath of Khan, Part 1. Scopely has added a new loop and refreshed the Augment faction Here are some crew suggestions: Here is the vid with an explanation of the Wrath of Khan – Part 1 loop: [...] Read more...
January 24, 2018War Commander Monthly update newsAttention Commanders,   Our intelligence indicates that Kruger is not after our Thorium. We need your help to investigate his true motives. The fate of the Sector is in your hands. Operation: The Source of Power contains two tracks: Main and Sentinel. Initial Replay Tokens remains at 4! Earn the Breacher, a brand new Survivors Unit; and Burnside, a new Sentinels Single-Use Hero.   BURNSIDE Burnside is a new Sentinel Single-Use Chaplain Hero. Wielding two massive flamethrowers, Burnside inflicts scorching destruction on his enemies!   Faction: Sentinel Type: Generation II – Single-Use Class: Hero Chaplain Attributes More durable than the Chaplain Slightly longer range than the Chaplain Has heat aura that continuously damages nearby enemies Receives the Burning Devotion talent beginning at Level 1 Burning Devotion: Unit will explode on death, damaging nearby units and buildings.   Burnside’s improved durability and range compliments his fiery splash damage nicely. Use him to quickly burn enemy infantry units alive while absorbing high amounts of damage in the process. Burnside excels at defensive waves and Invasion as well. Burnside is a Single-Use Hero, meaning that you can only use him once, even if he survives. This means you don’t have to worry about repairs. Just deploy Burnside, watch him rain down an inferno of destruction, then unlock more of him for additional use later on. Win Burnside from the Main Track in Operation: The Source of Power!   BREACHER   The Breacher is a durable close-ranged Survivors Infantry Unit wielding a customizable shotgun. Load in Acid Rounds to gain increased area-of-effect and add Corrosion to shots or load in Slugs to change from Area to Burst damage and target air.  The Breacher’s utility offers a distinct advantage on the battlefield that will strike fear in your enemies.   Faction: Survivors Type: Generation II Class: Standard Damage Type: Area Targets: Ground Weaponry: Shotgun Acid Rounds: Shots apply Corrosion and increases the Breacher’s AoE size. Slugs: Can target air, removes the AoE effect. Both Acid Rounds and Slugs Tech come built-in with the Breacher Unit. Talents At Level 10, the Breacher gains Frontline Fury Frontline Fury: The Breacher gains 25% additional Movement Speed.   Win the Breacher  from the Faction Track in Operation: The Source of Power!   MISSION DETAILS   There are 2 tracks for this Operation, each with a series of missions that increases in difficulty as you progress. Each mission rewards increasingly powerful rewards should you achieve victory!   MAIN TRACK   Deployable Units: All Units 12 Attack Missions (Enemy: Kruger’s Verkraft Forces) 4 Defensive Missions (Enemy: Kruger’s Verkraft Forces) MISSION TYPE XP PRIZE 1 Defense 2,500 3 Million Thorium 2 Attack 5,000 Random Gen I Unit 3 Attack 7,500 Two Random Gen I Units 4 Attack 10,000 Faction Mission 1 Unlock 5 Defense 15,000 6 Million Thorium 6 Attack 20,000 Burnside 7 Attack 25,000 Bronze Cache 8 Attack 30,000 Faction Mission 2 Unlock 9 Defense 40,000 9 Million Thorium 10 Attack 50,000 Burnside 11 Attack 60,000 Silver Cache 12 Attack 70,000 Faction Mission 3 Unlock 13 Defense 85,000 12 Million Thorium 14 Attack 100,000 Burnside 15 Attack 120,000 Gold Cache 16 Attack 150,000 Faction Mission 4 Unlock   PRIZE DETAILS   Bronze Cache: 3x Gen I Sentinel Tech (Bronze, Silver, or Gold) Silver Cache: 3x Gen I Sentinel Tech (Silver or Gold) Gold Cache: 3x Gen I Sentinel Tech (Gold) Burnside: A new single-use Hero Random Gen I Unit contains one from the following: 2x Acolytes, 1x Purifier, 1x Vindicator, 1x Valiant, or 1x Seeker   FACTION TRACK (SENTINEL) *These missions only become available when unlocked in the Main track*   Deployable Units: Sentinel Only 4 Attack Missions (Enemy: Kruger’s Verkraft Forces)   MISSION TYPE XP PRIZE 1 Attack 25,000 3x Breachers 2 Attack 50,000 3x Training Tokens 3 Attack 100,000 3x Breachers, 1x Restart Token 4 Attack 200,000 9x Breachers, Trophy Unlock   PRIZE DETAILS   Training Token: Random roll of Gen I Sentinel Tokens for Acolytes, Purifier, Vindicator, Valiant, or Seeker Restart Token: Can be spent to reset ALL tracks for Operation: The Source of Power Trophy Unlock: The Thorium Heart Trophy becomes unlocked in the Event Store   EVENT STORE   Item Price Sale  Notes Thorium Heart Trophy 800,000 New! – Unlocked When Faction Track is Completed Breacher 112,000 New and Last Chance! Training Token: Breacher 400,000 New and Last Chance! Engine Pivots 400,000 New! Draining Coil 400,000 Blackout Part 100,000 Elite Blackout Part 100,000 Elite Blackout Part x4 380,000 Drakon 180,000 New! Siege Armor 56,000 New! Tactical Armor 56,000 New! Hornet 1,250,000 Yellowjacket 1,250,000 GK Rounds 500,000 Universal Rounds 500,000 Vector Armor 500,000 Carapace Armor 500,000 GK Payloads 500,000 Universal Payloads 500,000 Directional Armor 500,000 Shell Armor 500,000 Liberator 25,000 Liberator x 5 125,000 100,000 Spartan ZK 40,000 Spartan ZK x 4 160,000 128,000 Acolyte 65,000 Acolyte x 4 260,000 208,000 War Dog 90,000 Technical 125,000 Bonesaw 140,000 Detonator 55,000 Detonator x 5 275,000 220,000 Disruptor 225,000 Hammer 225,000 Cyclops 225,000 Apollo 225,000 Fury 140,000 Hades 160,000 Phalanx 185,000 Chaplain 150,000 Purifier 280,000 Seeker 225,000 Vindicator 185,000 Valiant 140,000 Dog Tags 17,500 Spiked Collar 17,500 Arctic Tires 31,000 Grip Tires 31,000 Deep Treads 100,000 Racing Treads 100,000 Heavy Fuel 37,500 Lightweight Fuel 37,500 Legendary Mega Tank 300,000 Legendary Laser Tank 300,000 Legendary Hellfire Tank 300,000 LMT Component Bundle 300,000 250,000 LMT Components 50,000 LLT Component Bundle 250,000 210,000 LLT Components 50,000 LHF Component Bundle 250,000 210,000 LHF Components 50,000 Weapons Lab 300,000 Night Owl 140,000 Chemicals x 250 50,000 Silicon x 250 50,000 Cores x 20 50,000 Sector Goal Points 500,000 Caretaker 550,000 Training Token: Caretaker 400,000   SECTOR GOALS     The Omega Blackout Base returns! You can win between 1-7x Omega Blackout Parts or 4 Million Thorium per win!   NEW CONTENT   Acid Rounds Unit: Breacher Slot: Ammo Levels: 1 Functionality: Shots apply Corrosion, increases the Breacher’s AoE size.     Slugs Unit: Breacher Slot: Ammo Levels: 1 Functionality: Can target air, but removes the AoE effect.   Engine Pivots Unit: Blackout Slot: Engines (New Slot) Levels: 6 Functionality: Increases Turn Speed by 5/10/20/30/40/50% As the unit takes damage, it gains up to +150% movement speed boost     Thorium Heart Trophy Type: Building   OPERATION: THE SOURCE OF POWER BEGINS JANUARY 25TH @ 10AM PST AND ENDS JANUARY 31ST @ 10AM PST [...] Read more...
January 3, 2018War Commander Monthly update newsCommanders, The following Changes & Fixes have been applied on the Wednesday 01/03 update.   UPCOMING GEAR STORE UPDATE   Current Last Chance items in the Gear Store will be removed after the downtime on Wednesday, January 10th. This includes:   Weaver Nyx Sunder Weaver Tech Phalanx Tech Cyclops Tech And more!   Act now before it’s too late.   PVP SEASON 5 CONCLUDES   PVP Season 5 ends on Monday, January 8th. Reach as high on the Leaderboard as you can. We will honor the winner in the message above the game! Stay tuned for exciting news about PVP Season 6 as well.   NEW WORLD MAP BASES Chaplain Unit and Component Base   Caretaker Bonus Token Base   GENERAL FIXES AND IMPROVEMENTS   Updated the Acolyte’s Projectile description for accuracy Some players were granted an extra Siege Squadron part due to an unforeseen bug. We will be removing one part from affected players and sending them a notification. The Omega Sandstorm Offer did not grant out an Omega Sandstorm if you previously owned the Unit. We brought down the Offer, fixed the issue, and reenabled the Offer. The Martyrdom Training description has been adjusted so it does not get cut off in the Shadow Ops Top Prizes screen [...] Read more...
January 3, 2018War Commander Monthly update newsCommanders, Two new Bases are rapidly approaching on the World Map: the Caretaker Bonus Token and the Chaplain Unit and Component Bases. Win random Sentinel Training Tokens from the Caretaker Bonus Token Base, but be careful; you can only use Caretaker Units and the Base resets after unsuccessful attempts. You can also win Chaplains and Chaplain Tech from the Chaplain Unit and Component Base!   DETAILS   Caretaker Bonus Token Base Appears on the World Map beginning at 12am PST on the following days: Friday, January 5th Friday, January 12th Friday, January 19th You will only be able to use Caretaker Units. Use your Caretakers to accompany and protect Allied Units (computer controlled) whose mission is to take out the Base. Destroy all buildings to win! This base resets after each attack.   Chaplain Unit and Component Base Appears on the World Map for 72 hours beginning at 12am PST on the following days: Monday, January 8th Monday, January 15th Monday, January 22nd   PRIZES CARETAKER BONUS TOKEN BASE Win Sentinel Training Tokens!   Acolyte Training Token Purifier Training Token Seeker Training Token Valiant Training Token Vindicator Training Token Chaplain Unit and Component Base Win Chaplain Units or Tech!   Lightweight Fuel Bronze 15% Increased Movement Speed Heavy Fuel Bronze 25% Increased Damage vs Buildings Wide Nozzle Silver 100% Increased AoE Size Focused Nozzle Silver +30 Range Combustion Training Gold Enemy Units killed by the Chaplain explode on death dealing damage to surrounding enemy units and structures Sprint Training Gold Movement Speed Increased by 100% for 5 seconds the first time the Unit takes Damage   [...] Read more...
December 18, 2017War Commander Monthly update newsCommanders, The following Changes & Fixes have been applied on the Thursday 12/14 update.   INVASION   The Verkraft threat is not yet eliminated. They’ve rallied and are launching an all-out assault on bases in the Sector. Defend against each Verkraft wave to earn Medals, Components, and Drakon Training Tokens. If you’re able to beat a wave in only one attempt, you earn an additional ‘Perfect’ prize. Click here to read the full Invasion Briefing.   SIEGE SQUADRON BOSS BASE   A rogue group of Ravagers have taken over parts of the World Map! They have fully operational Siege Squadrons that threaten to throw the Sector into chaos. We need your help to stop them in their tracks. Click here to read the full Siege Squadron Boss Base Briefing.   Get a sneak peak at the Siege Squadron in action in the Spotlight Video below! CLIENT PERFORMANCE IMPROVEMENTS   Various client performance improvements surrounding Bases and Platoons have been implemented, and now there is more caching for in-battle function results.   KNOWN ISSUES There is a known bug where some players will see an input delay when units first take damage, this is being worked on and will be fixed as soon as possible. This is a visual error only.   GENERAL FIXES AND IMPROVEMENTS   Single use Zombies can no longer be used as Base Defenders Please note that the Single Use Zombies will be removed from active defensive Platoons and will be repaired automatically Your Units in your Defensive Platoons may have been sent to Storage Players can now repair PVP and regular Air Platoons simultaneously An issue preventing players from building Air Units has been fixed Some instances of Limited Tech not appearing in the Gear Store has been fixed The hovering height for the Elite and Omega Blackouts has been raised The Store Video for Siege Rounds now appears correctly in-game Explosion sounds now work properly The Repair All button has been fixed   PREVIEW: BALANCING UPDATE   We will debut balancing updates beginning on Thursday evening Friday for the following Units.   Turret: Avalanche Heavy Turret: Hunter Missile Heavy Turret: Heavy Flak Heavy Turret: Overwatch Heavy Turret: Rail Launcher [...] Read more...

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